Seismic Ball | Evolutions Wiki
A signature move fusion in PokéBonk created by combining Rollout and Bulldoze. It generates a Rock Ball, Tremors, and a Final Earthquake, with duration tie
Seismic Ball
A signature move fusion in PokéBonk created by combining Rollout and Bulldoze. It generates a Rock Ball, Tremors, and a Final Earthquake, with duration tied to the Rock Ball and projectile scaling for Tremors.
Evidence: 6 community-reported · Last verified: 2026-11-10 · Sources: 1
Seismic Ball is a signature move fusion in PokéBonk created by combining Rollout and Bulldoze. It generates a Rock Ball, Tremors, and a Final Earthquake to control the battlefield. Understanding its specific duration mechanics and projectile scaling is key to maximizing its combat potential.
Ingredients & Requirements
To obtain and execute Seismic Ball during a run, you need to combine the following base components:
- Rollout [src-eac459a52c]
- Bulldoze [src-eac459a52c]
As a signature fusion, merging these two moves unlocks its unique set of combat properties [src-eac459a52c].
Combat Mechanics & Area Effects
Upon activation, Seismic Ball deploys multiple environmental and physical hazards:
- Area: The move creates a Rock Ball, triggers ongoing Tremors, and finishes with a powerful Final Earthquake [src-eac459a52c].
- Duration: The overall active duration of the move is directly tied to the Rock Ball component [src-eac459a52c].
Upgrades & Projectile Scaling
Investing upgrades into Seismic Ball improves its performance according to strict scaling rules:
- Projectiles: The amount of Tremors scales per upgrade by 1, up to a maximum cap of 3 [src-eac459a52c].
- Upgrade Parameters: Upgrades enhance the broad area effects (Rock Ball, Tremors, and Final Earthquake), maintain duration scaling through the Rock Ball, and increase the projectile cap for Tremors [src-eac459a52c].
Community-Reported Details
These facts come from community guides, videos or wikis. They are not official statements; verify in-game before relying on them.
kind
signature
ingredients
Rollout + Bulldoze
area
Rock Ball, Tremors, Final Earthquake
duration
Rock Ball
projectiles
Tremors (per upgrade 1, cap 3)
upgrades
Area: Rock Ball, Tremors, Final Earthquake; Duration: Rock Ball; Projectiles → Tremors (per upgrade 1, cap 3)
Sources
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